In best ball, simply picking the right players is not realistic strategy. We also need to consider the implications of the no-transaction format.
A big part of that is roster construction. In other words, how many players at each position should we draft? It’s a simple question with a complicated answer for a couple of reasons.
First, our decisions should be dynamic to positional strength. If our QB1 is Lamar Jackson, he’s very likely to be the quarterback who counts in our lineup an overwhelming majority of weeks. In that scenario, waiting until later in the draft to select our QB2 and QB3 is correct.
Second, we need to account for the quirks in FFPC’s format. Tight ends get 1.5 points per reception, and we are only required to start two WRs each week. There are two FLEX spots. This is going to result in the optimal construction including more TEs than we are typically targeting and slightly fewer wideouts. For our full FFPC rankings specific to the format, click here.
In order to solve the question of positional allocation, we took a data-driven approach. We looked at the last three years’ results, simulating nearly 100,000 teams in search of winning roster constructions. The results:
FFPC BEST BALL FORMAT
* 12-team leagues, 28-player rosters
* Full-PPR 1.5-PPR for TEs, otherwise standard scoring
* Starting lineup: QB, RB, RB, WR, WR, TE, FLEX, FLEX, K, D
QUARTERBACKS
Recommendation: Take 3
Analysis: The data shows a significantly higher win rate and top-three rate when taking three QBs. Taking two or four QBs is also viable, with not much difference in win rates between those. Of course, when you take your QBs and how many you take is dependent on draft capital. With a full-PPR format, taking three later-round QBs is certainly viable.
For example, C.J. Stroud, Trevor Lawrence, and Tua Tagovailoa is a fine trio, as all are being drafted from the ninth round on. If we select our QB1 from the second tier of options, however, we can wait even longer on our QB2 and QB3. For example, we would not want to draft Lamar Jackson early and then also take Caleb Williams — unless we were going with a 2-QB construction. But in reality, the ADPs of those players relative to value make that Lamar/Caleb construction untenable. On that same note, 4-QB builds should be saved for an entire room of late-round options.
In terms of optimal capital allocation, the data shows that taking a QB in the first five rounds is very clearly negative-EV. There’s just too much opportunity cost in a single-QB format.
RUNNING BACKS
Recommendation: Take 5-7
Analysis: The data shows that too many people are using 8-RB constructions, where the win and cash rates fall off. The rates for 5-, 6-, and 7-RB constructions are very close, with a slight edge to fewer. Although the sample size on 5-RB constructions is smallest, it does have the best rates.
Again, it’s important to track draft capital used when deciding how many RBs to take. Teams that start De’Von Achane, Christian McCaffrey, and Omarion Hampton in the first three rounds can lean toward 5-RB builds. Also keep in mind the double-FLEX nature of FFPC — it’s possible to start four RBs in a week.
Overall, we’d note that teams that invested in RBs early fared the best in our simulations. That also allows them to expand the number of wideouts they take toward the 7-8 range, as discussed below.
WIDE RECEIVERS
Recommendation: Take 6-8
Analysis: This is where FFPC’s format gets counterintuitive. In our Yahoo article, the data showed 7-8 WRs as optimal even though there are only 20 rounds. FFPC’s format is 28 rounds (with kickers), but the data shows only 6-7 WRs as optimal. That’s due to the TE-premium scoring and the double-flex, 2-WR starting positions.
What’s tricky here is the outrageous depth at the wideout position this season. Guys like Courtland Sutton, DK Metcalf, Jameson Williams, and Jaylen Waddle can all be had in the fifth round or later. We are going to be tempted to take a ton of WRs, as they will look like the best values. So while the data shows eight WRs is viable in this format, letting our opponents build 8-, 9-, and 10-WR rosters will give us an edge.
As with all positions, we need to be aware of capital allocation. If we only end up with one WR in the first five rounds, we should be looking to finish with seven or eight WRs. But if we take two or more in the first five rounds, we can live with just five or six WRs.
TIGHT ENDS
Recommendation: Take 3-5
Analysis: This format awards 1.5 points for a tight end reception and also allows us to start three tight ends through the double-flex. You’ll see this reflected in our FFPC-specific rankings. So whereas in other formats we can get away with just two tight ends, we definitely want at least three in this format.
One thing I’d note about this year’s tight end room for fantasy (on FFPC, where we can exploit TE-premium scoring): It’s deeper than usual, leaving multiple values on the table late into drafts — Hunter Henry, Theo Johnson, Noah Gray, Will Dissly, and Noah Fant. So if building a portfolio, this format is one where we can get a lot of pieces in that late tier.
DEFENSES
Recommendation: Take 3-4
Analysis: Defenses generate spike weeks through touchdowns and forcing turnovers, which are largely fluky events. So taking just one defense (even though we know they’ll play 17 games) isn’t a viable option. And with 28-player rosters available to us, taking just two defenses is a negative-EV option as well.
The data shows that win rates and cash rates are very similar for three vs. four D/STs. We’d lean toward just three defenses, ideally with three different bye weeks. Be aware of D/ST ADP; they will egregiously go as early as the teen rounds.
KICKERS
Recommendation: Take 2-3
Analysis: If drafting early (June or July), we’d lean toward taking three kickers. There is a ton of volatility right now in terms of job security. But there’s also value in actually getting at least one rock-solid kicker. It allows us to end up with just two kickers on our roster. Again, the teen rounds is where the kicker run will happen, and we need to be aware.
CONCLUSION
If looking for the quick and dirty construction, our simulations suggest the following: 3 QB – 6 RB – 8 WR – 3 TE – 3 D/ST – 3 K. That leaves us with two spots that can go anywhere. However, as I’ve tried to emphasize throughout this article, understanding your draft capital allocation is a key to allocating positions properly.